<?xml version="1.0" encoding="utf-8"?>
<kLoud-cProxyControlLoader xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
	<ProxyControl>
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			<ProxyControlRevision d:type="cDeltaString">eVersion2</ProxyControlRevision>
			<ActivationDistance d:type="sFloat32">200</ActivationDistance>
			<Sound>
				<kLoud-cRandomSampleSound d:id="1061003">
					<Name d:type="cDeltaString">Air_Release</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">50</Priority>
					<BaseVolume d:type="sFloat32">0.45</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">10</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">300</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleWithLikelihood d:id="1061015">
							<Likelihood d:type="sFloat32">0.5</Likelihood>
							<Sample>
								<kLoud-cSampleID>
									<Filename d:type="cDeltaString">Reppo\M2Pack01\Audio\RailVehicles\Electric\M2\Electric\M2\Brakes\M3_air_release_1.wav</Filename>
								</kLoud-cSampleID>
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						<kLoud-cSampleWithLikelihood d:id="1061019">
							<Likelihood d:type="sFloat32">0.5</Likelihood>
							<Sample>
								<kLoud-cSampleID>
									<Filename d:type="cDeltaString">Reppo\M2Pack01\Audio\RailVehicles\Electric\M2\Electric\M2\Brakes\M3_air_release_2.wav</Filename>
								</kLoud-cSampleID>
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				</kLoud-cRandomSampleSound>
				<kLoud-cSingleSampleSound d:id="1061023">
					<Name d:type="cDeltaString">Air_Apply</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">50</Priority>
					<BaseVolume d:type="sFloat32">0.4</BaseVolume>
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					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
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					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">Reppo\M2Pack01\Audio\RailVehicles\Electric\M2\Electric\M2\Brakes\M2_air_apply.dav</Filename>
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				<kLoud-cSingleSampleSound d:id="1061036">
					<Name d:type="cDeltaString">emer_air</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">50</Priority>
					<BaseVolume d:type="sFloat32">0.5</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">8</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">300</NoFutherAttenuationDist>
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					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">Reppo\M2Pack01\Audio\RailVehicles\Electric\M2\Electric\M2\Brakes\M3_emergency.wav</Filename>
						</kLoud-cSampleID>
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				</kLoud-cSingleSampleSound>
			</Sound>
			<Curve>
				<kLoud-cCurve d:id="1061050">
					<Name d:type="cDeltaString">release volume</Name>
					<CurvePoint>
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							<Y d:type="sFloat32">0</Y>
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							<Y d:type="sFloat32">0.12230783</Y>
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							<Y d:type="sFloat32">1</Y>
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					</CurvePoint>
				</kLoud-cCurve>
			</Curve>
			<ModifierChain>
				<kLoud-cModifierChain d:id="1061072">
					<Name d:type="cDeltaString">Release volume chain</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="1061075">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ReleaseSound</ControllerName>
							<Curve d:type="ref">1061050</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
			</ModifierChain>
			<InstanceGroup>
				<kLoud-cInstanceGroup d:id="1061080">
					<Name d:type="cDeltaString">Aux Start/Stop</Name>
					<MaximumNumberOfInstances d:type="sUInt32">1</MaximumNumberOfInstances>
					<InstanceExceededAction d:type="cDeltaString">RejectNew</InstanceExceededAction>
				</kLoud-cInstanceGroup>
			</InstanceGroup>
			<Loop />
			<Oneshot>
				<kLoud-cTriggeredOneshot d:id="1061086">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Name d:type="cDeltaString">Air release</Name>
					<Sound d:type="ref">1061003</Sound>
					<ModifierChain d:type="ref">1061072</ModifierChain>
					<ControllerName d:type="cDeltaString">TrainBrakeCylinderPressurePSI</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">5</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="1061096">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Name d:type="cDeltaString">air Emer</Name>
					<Sound d:type="ref">1061036</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">TrainBrakeControl</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.999</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
			</Oneshot>
		</cGenericAudioControl>
	</ProxyControl>
</kLoud-cProxyControlLoader>
