<?xml version="1.0" encoding="utf-8"?>
<kLoud-cProxyControlLoader xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
	<ProxyControl>
		<cGenericAudioControl xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
			<ProxyControlRevision d:type="cDeltaString">eVersion2</ProxyControlRevision>
			<ActivationDistance d:type="sFloat32">1</ActivationDistance>
			<Sound>
				<kLoud-cSingleSampleSound d:id="1062963">
					<Name d:type="cDeltaString">31</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">50</Priority>
					<BaseVolume d:type="sFloat32">0.6</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">50</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">300</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString"></Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="1062976">
					<Name d:type="cDeltaString">44</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">50</Priority>
					<BaseVolume d:type="sFloat32">0.6</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">50</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">300</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString"></Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="1062989">
					<Name d:type="cDeltaString">short31</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">50</Priority>
					<BaseVolume d:type="sFloat32">0.6</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">50</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">300</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString"></Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="1063002">
					<Name d:type="cDeltaString">short44</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">50</Priority>
					<BaseVolume d:type="sFloat32">0.6</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">50</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">300</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString"></Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
			</Sound>
			<Curve>
				<kLoud-cCurve d:id="1063016">
					<Name d:type="cDeltaString">InternalSoundCurve</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="1063019">
							<X d:type="sFloat32">0</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1063022">
							<X d:type="sFloat32">0</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1063025">
							<X d:type="sFloat32">1</X>
							<Y d:type="sFloat32">0.4</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
			</Curve>
			<ModifierChain>
				<kLoud-cModifierChain d:id="1063029">
					<Name d:type="cDeltaString">InternalSoundChain</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="1063032">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Window</ControllerName>
							<Curve d:type="ref">1063016</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
			</ModifierChain>
			<InstanceGroup>
				<kLoud-cInstanceGroup d:id="1063037">
					<Name d:type="cDeltaString">Aux Start/Stop</Name>
					<MaximumNumberOfInstances d:type="sUInt32">1</MaximumNumberOfInstances>
					<InstanceExceededAction d:type="cDeltaString">RejectNew</InstanceExceededAction>
				</kLoud-cInstanceGroup>
			</InstanceGroup>
			<Loop>
				<kLoud-cControlledLoop d:id="1063042">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn31</Name>
					<Sound d:type="ref">1062963</Sound>
					<ModifierChain d:type="ref">1063029</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.9</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="1063053">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn44</Name>
					<Sound d:type="ref">1062976</Sound>
					<ModifierChain d:type="ref">1063029</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.9</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
			</Loop>
			<Oneshot>
				<kLoud-cTriggeredOneshot d:id="1063065">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">shortHorn31</Name>
					<Sound d:type="ref">1062989</Sound>
					<ModifierChain d:type="ref">1063029</ModifierChain>
					<ControllerName d:type="cDeltaString">ShortHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.9</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="1063075">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">shortHorn31</Name>
					<Sound d:type="ref">1063002</Sound>
					<ModifierChain d:type="ref">1063029</ModifierChain>
					<ControllerName d:type="cDeltaString">ShortHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.9</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
			</Oneshot>
		</cGenericAudioControl>
	</ProxyControl>
</kLoud-cProxyControlLoader>
