<?xml version="1.0" encoding="utf-8"?>
<kLoud-cProxyControlLoader xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
	<ProxyControl>
		<cElectricAudioControl xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
			<ProxyControlRevision d:type="cDeltaString">eVersion2</ProxyControlRevision>
			<ActivationDistance d:type="sFloat32">1</ActivationDistance>
			<Sound>
				<kLoud-cSingleSampleSound d:id="1065129">
					<Name d:type="cDeltaString">motor</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">50</Priority>
					<BaseVolume d:type="sFloat32">0.45</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">20</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">150</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString"></Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
			</Sound>
			<Curve>
				<kLoud-cCurve d:id="1065143">
					<Name d:type="cDeltaString">pitch_motor</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="1065146">
							<X d:type="sFloat32">-0.175038785</X>
							<Y d:type="sFloat32">-0.0252</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065149">
							<X d:type="sFloat32">4.193403</X>
							<Y d:type="sFloat32">0.4748</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065152">
							<X d:type="sFloat32">8.850006</X>
							<Y d:type="sFloat32">0.8348</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065155">
							<X d:type="sFloat32">13.6523228</X>
							<Y d:type="sFloat32">1.0848</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065158">
							<X d:type="sFloat32">19.1170273</X>
							<Y d:type="sFloat32">1.2848</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065161">
							<X d:type="sFloat32">25.4925175</X>
							<Y d:type="sFloat32">1.4448</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065164">
							<X d:type="sFloat32">30.3776321</X>
							<Y d:type="sFloat32">1.5748</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065167">
							<X d:type="sFloat32">34.269165</X>
							<Y d:type="sFloat32">1.6748</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="1065170">
					<Name d:type="cDeltaString">volume_motor</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="1065173">
							<X d:type="sFloat32">0.338383347</X>
							<Y d:type="sFloat32">-0.0002</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065176">
							<X d:type="sFloat32">0.66838336</X>
							<Y d:type="sFloat32">0.0748</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065179">
							<X d:type="sFloat32">0.9083833</X>
							<Y d:type="sFloat32">0.2948</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065182">
							<X d:type="sFloat32">0.967593133</X>
							<Y d:type="sFloat32">0.6660287</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065185">
							<X d:type="sFloat32">0.998383343</X>
							<Y d:type="sFloat32">0.9998</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="1065188">
					<Name d:type="cDeltaString">InternalSoundCurve</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="1065191">
							<X d:type="sFloat32">0</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065194">
							<X d:type="sFloat32">0</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065197">
							<X d:type="sFloat32">1</X>
							<Y d:type="sFloat32">0.4</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="1065200">
					<Name d:type="cDeltaString">MotorVolumeAmmeter</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="1065203">
							<X d:type="sFloat32">0</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065206">
							<X d:type="sFloat32">0.128383338</X>
							<Y d:type="sFloat32">0.4148</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065209">
							<X d:type="sFloat32">0.318383336</X>
							<Y d:type="sFloat32">0.6748</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065212">
							<X d:type="sFloat32">0.618383348</X>
							<Y d:type="sFloat32">0.8748</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="1065215">
							<X d:type="sFloat32">1</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
			</Curve>
			<ModifierChain>
				<kLoud-cModifierChain d:id="1065219">
					<Name d:type="cDeltaString">motor_chain</Name>
					<Modifier>
						<kLoud-cPitchCurveModifier d:id="1065222">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">1065143</Curve>
						</kLoud-cPitchCurveModifier>
						<kLoud-cVolumeCurveModifier d:id="1065226">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">MotorSound</ControllerName>
							<Curve d:type="ref">1065200</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier d:id="1065230">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Window</ControllerName>
							<Curve d:type="ref">1065188</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
			</ModifierChain>
			<InstanceGroup />
			<Loop>
				<kLoud-cControlledLoop d:id="1065236">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">motor</Name>
					<Sound d:type="ref">1065129</Sound>
					<ModifierChain d:type="ref">1065219</ModifierChain>
					<ControllerName d:type="cDeltaString">MotorSound</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.01</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
			</Loop>
			<Oneshot />
		</cElectricAudioControl>
	</ProxyControl>
</kLoud-cProxyControlLoader>
